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Oxygen not included rocket calculator
Oxygen not included rocket calculator






Pneumatic Doors no longer complain about being "flooded" since it never affected them anyways Small Sculpture “mediocre” art is now correct Liquid Fuel Tank no longer drops fuel when the slider is changedįuel Tank capacity is loaded to the correct value

#Oxygen not included rocket calculator cracker

Using Empty Storage on a fabricator correctly updates the build queueĮgg Cracker will once again crack Sun Bug eggs Metal Refinery correctly distributes heat across multiple coolantsįixed some cases where recipe-based fabricators were getting stalledįixed a crash if a recipe was cancelled on the same frame it was completed Metal Refinery uses the correct amount of coolant when multiple coolants are present Transfer the correct amount of coolant in Metal Refineries Reprioritized Med Bed chores so Duplicants will actually get up to eat and peeįixed crash when idle Duplicants were looking for a new Errandįixed various bugs where Duplicants would repeatedly try fetching micrograms of materialsįixed a big where Duplicants would binge-eat micrograms of foodĭuplicants will prefer to run across the tops of ladders rather than hopping between them Unequipping clothing no longer leaves "ghost" clothing on the previous wearer Skilled research Duplicants will kick slow researchers off the Research Stationįixed a crash when deleting a Duplicant wearing a suit in Sandbox modeįixed a crash that could occur when a Dupe leaves a rocketįixed a crash if a Duplicant is deleted while greeting another DupeĮquipping clothes now has a high priority so Duplicants will actually do itĭuplicants won't try to equip clothes that another Dupe is trying to deliver somewhereĮquipping clothing that's in a storage locker no longer leaves a "ghost" clothing in that lockerįixed clothing equip animation not playing Oxygenarian Dupes no longer die upon being printedĭuplicants slightly prefer walking to flying in Jet Suits, to prevent wasting fuel Prevent Dupes from trying to eat food that other Dupes are binge-eating Rocket modules now have a "Launch Tower" background that shows where the rocket will land even after it has taken offįixed a crash when Duplicants were changing their Atmo Suitsįixed a crash when the object a Dupe was fetching disappearsįixed a crash when Duplicants fall off the bottom of the worldįixed a crash when Duplicants gained experience for delivery New Artifacts can be returned from space missions, either by astronauts or space tourists - display them on Pedestals for high decor! "Long Commute Times" notification if Duplicants have a high percentage of travel time in a day Reports Menu now shows how many errands have been created and completed each day Reports Menu now shows a more accurate and better categorized breakdown of where Duplicants are spending their time This will make a highest-priority errand and put the base into Red Alert mode until the errand is completeĪdded a new side screen for Duplicants which shows all the chores they can perform, and what order they will perform them inĪdded a new "Errands" tab for buildings (other objects coming soon!) which shows what chores are available there and which Duplicants can work on those chores The Printing Pod can now print objects other than Duplicants, to give your colony that little extra boostĪdded a new priority to the Priority tool, "!!".






Oxygen not included rocket calculator